Modern games aren’t just games. They’re social networks, group chats and shared adventures combined. Children spend their free time building cities in Minecraft, racing with friends, or teaming up with e-sports players they’ve never met in real life. However, the same features that make gaming social and exciting can also expose players to cyberbullying, harassment and manipulation. Understanding what happens inside a game – and how to respond – helps parents create a safer space for their kids.

Key points of this article:

  • Online gaming has become a regular part of kids’ everyday lives, with many children starting before the age of five, which makes early guidance essential.
  • Cyberbullying in games usually appears as repeated insults, exclusion or pressure from other players. It may often come from strangers.
  • Pay attention to your child. Changes in mood, secrecy or loss of interest in a favorite game can be early warning signs that something is wrong.
  • Moving conversations outside the game or requests for personal information are always red flags.
  • Having regular conversations with children about gaming and privacy rules can significantly reduce risks.
  • The goal is not to restrict gaming completely, but to help children build safe habits, confidence and both identify and engage with positive gaming communities.

Can you spot cyberbullying? Here are 4 warning signs parents should watch out for

Cyberbullying in games rarely starts with one dramatic incident. More often, it’s repeated behavior that slowly turns a positive activity into stressful experience. 

Bullying happens both online and offline. What’s the difference?

Bullying
Repeated intentional harm that happens face-to-face at school, on the playground or in other offline environments.

Cyberbullying
Repeated aggressive behavior carried out through digital communication such as social media, messaging apps, forums or emails.

Cyberbullying in online games
Harassment that happens inside a game environment, often in real time. The aggressor is frequently a stranger, and the behavior may include insults, exclusion from teams, threats, account abuse, blackmail or attempts to obtain personal or login information.

1. Constant insults disguised as “gaming culture”

Competitive banter is common in online games. But when a child is repeatedly called “noob,” “useless,” or blamed for every loss, it is no longer just regular teasing. According to experts on online risk behavior, bullying in games often mirrors regular cyberbullying involving repeated humiliation, offensive nicknames and targeted verbal attacks. Over time, this can damage a child’s confidence and make them anxious about playing.

2. Mood changes after gaming

Watch what happens after the game ends. Does your child seem tense, angry, unusually quiet or upset? Do they suddenly lose interest in a game they previously enjoyed? Emotional changes are often the first visible signal that something inside the game is going wrong. Don’t ignore the warning signs and ask your children whether everything is okay.

Recent gaming statistics you shouldn’t ignore

  • There are 3.8 billion people who play video games worldwide
  • In the U.S., 85% of teens ages 13 to 17 say they play video games, and about four-in-ten do so daily
  • 57% of gaming parents claim they introduced their child to gaming
  • 44% of gamer parents say their child started playing by age five
  • 55% of gamers claim they’ve increased their gaming time in the last six months
  • Popular first games include Minecraft and Roblox, where children interact with user-generated content and other players

Sources: BCG Video Gaming Report (2026),  Pew Research Center survey (2024

3. Requests to move the conversation elsewhere

A common tactic of cyberbullies is asking the child to continue chatting on Discord, WhatsApp or another platform. Why? When scattered across multiple platforms, conversations become harder for parents to monitor, moderation and reporting tools may not apply, and the interaction can quickly shift from game-related talk to personal topics. In more serious cases, this can be the first step toward manipulation, harassment, or even grooming.

4. Secrecy and avoidance

If your child suddenly hides the screen when you walk in, plays only with their headphones on, refuses to talk about the game, or becomes defensive when asked about gaming, they may be experiencing negative interactions and might be unsure how to handle them. The most important protective factor here is building a relationship where the child feels safe saying: “Something happened in the game. I need your help.”

Did you know…

Cyberbullying in games can even escalate into fraud or blackmail. According to professor Kamil Kopecký, who specializes in the field of risky behavior in the online environment: “The foundation for preventing cyberbullying in online games is not to provide fellow players with too much personal information that can be misused. Such as names or addresses, and especially no intimate photos or videos.” Make sure your child sees any pressure to share personal information as a warning sign and feels comfortable telling you about the situation if it happens.

How to fight back: Practical ways parents can protect young gamers

The goal isn’t to control every minute of gaming. It’s to give children tools and confidence to stay safe. Here are some tips to achieve just that.

1. Make gaming part of everyday conversation

Instead of asking only about screen time, ask: Who did you play with today? Did you enjoy the game? Did anything annoying or unfair happen?

2. Set a simple privacy rule

Children should never share their address, school or location, passwords or login details. They should also be very careful sharing their real name and photos or videos. Explain that most players are strangers even if they seem friendly.

3. Encourage children to be in control

Show your child how to mute voice or text chat, block a player and report abusive behavior. This way, they know the steps they need to take if they experience unpleasant behavior from someone in a game.

Cyberbullying in real life: Emma’s story 

We discussed cyberbullying with someone who experienced it firsthand. Emma, sixteen at the time she shared her experience:

“I had a group of friends who played World of Warcraft and League of Legends together. They knew I was also a gamer and invited me to try team-based online gaming with them. We started with League of Legends. As with any new game, it took me a while to understand how it worked, get used to the controls, and learn the strategies. For practice, I occasionally played with random players, which I found to be quite challenging. When some of the players realized I was a girl, it usually resulted in them blaming me for unsuccessful games, not wanting to include me in the next game, and sometimes even resorting to foul language and insults. On the other hand, the nicer players felt the need to explain everything to me in great detail and describe everything. Even things I told them I already knew and understood, they would tell me what to do as if I was just a puppet in their own game. They didn’t acknowledge that I have my own mind and opinions, and that I can play the game in a way that is enjoyable for me. So, after a few months, I decided to stop playing these games altogether. And I don’t even play with my friends anymore because a few cyberbullies ruined those games for me.”

4. Save evidence before blocking

If bullying occurs, encourage your child to take screenshots or screen recordings and keep chat history. This way, you may be able to report the abusive player(s) via in-game features and/or reporting systems.

5. Help children find the right gaming environment

Playing with friends, siblings or moderated communities dramatically reduces risk. Encourage children to leave toxic groups – they don’t have to tolerate bad behavior to keep playing. A healthy gaming experience isn’t about avoiding online worlds. It’s about building a safe circle within them.

 Gamer’s glossary

Should you dive into the world of online gaming, you’ll quickly realize it has a language on its own. From unique slang to acronyms, it can be overwhelming for newcomers. Here’s a handy vocabulary to help you and your children easily navigate the world of online gaming.

AFK (Away From Keyboard): Used to let others know that a player is temporarily stepping away from their computer or console.

Buff: A temporary enhancement to a player’s abilities or stats.

Camping: Staying in one spot for an extended period, often in a strategic location, to gain an advantage over other players.

Clans: Groups or teams of players who play together regularly. Clans often have their own unique name, logo and hierarchy.

Cooldown: A length of time that a player must wait before using a specific ability or item again.

GG (Good Game): A polite phrase exchanged between players at the end of a game, regardless of the outcome. 

GGEZ (Good Game, Easy): An addition to GG, implying the game was too easy.

Git Gud: A deliberate misspelling of “get good” is a common, often humorous, phrase to tell someone to improve their skills instead of complaining about difficulty.

Grinding: Performing repetitive tasks in a game to achieve a certain goal, such as leveling up or acquiring specific items.

Hitbox: An area on a character or object within a game that can be hit or interacted with.

Lag: A delay between a player’s actions and the game’s response, often due to slow internet connection.

Lamer: Similar to noob, but carrying the implication that the player is not only inexperienced but also unwilling to learn or improve.

Loot: Items, equipment or resources obtained in a game, often from defeating enemies or completing quests.

Mob (Mobile Object)Hostile entities in a game that players can interact with, often for combat purposes.

Nerf: A reduction in the effectiveness of a game element, often used to balance gameplay.

Noob (or Newbie)A term used to describe a new or inexperienced player. It can be used in a playful, teasing manner, but can also be derogatory if used to belittle someone’s skills.

NPC (Non-Player Character): Characters in a game that are not controlled by players. Managed by the game’s AI, they provide quests, information or other interactions. 

PVE (Player vs. Environment): Gameplay focused on players overcoming challenges or battling against computer-controlled enemies.

PvP (Player vs. Player)A type of gameplay that involves direct competition between players.

Rage QuitWhen a player becomes so frustrated or angry they abruptly exit the game.

Respawn: The act of a player reappearing in the game world after being defeated.

How cybersecurity tools can help

Modern cybersecurity solutions provide additional layer of protection from online dangers including tools for managing children’s screen time, preventing them from clicking on phishing links, and other elements to keep them and their PCs safe while gaming.

ESET HOME Security Ultimate is an allinone solution that brings all these protections together – and more – covering multiple aspects of online safety while staying easy to manage through a single management platform.

Here are some of its functionalities:

  • Antivirus and antimalware combine AI, machine learning, and human expertise to protect players against even never-before-seen threats.
  • Anti-Phishing blocks potential phishing attacks from malicious websites that can be, for example, shared by strangers playing with your children.
  • Parental Control uses content filters and usage controls to protect children’s digital lives based on their age.
  • ESET VPN provides unlimited VPN protection to secure internet connections and prevent unwanted tracking of children and other family members.
  • Gamer Mode disables pop-ups while gaming for an uninterrupted experience.

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Frequently asked questions

At what age is it safe for children to start playing online games?

There is no universal “safe age,” but many children start playing earlier than parents expect – often before the age of five. The key factor is not the age itself, but the level of supervision and the type of game. For younger children, choose games without open chat or limit communication to friends only. As children grow, gradually introduce online features while setting clear rules about privacy, behavior and what to do if something unpleasant happens.

Should I ban chat features to protect my child?

For younger children, limiting or disabling voice and text chat can reduce risk. However, for older kids, communication is often an important social part of gaming. Instead of banning chat completely, it’s usually more effective to teach children how to mute, block and report other players, and to talk regularly about who they are interacting with.

What should I do if my child is being bullied in a game?

Stay calm and ask your child to describe or show what happened. Save screenshots or chat history if possible, then use the game’s reporting and blocking tools. Just as important is the emotional side – reassure your child that the situation is not their fault and that they did the right thing by telling you.

Is it dangerous if my child plays with strangers?

Playing with unknown players is a normal part of online games. The risk comes when the interaction becomes personal. Teach your child to never share their real name, address, school, photos or login details, and to treat requests to move conversations to other platforms as a warning sign. Encourage them to play mainly with friends or trusted groups whenever possible.

How can I make gaming safer without constantly watching over my child?

The most effective protection is a combination of simple habits: regular conversations about gaming, clear privacy rules, strong account security (including a unique password and multi-factor authentication), and making sure your child knows how to use safety tools. When children understand the risks and feel supported, they are much more likely to handle problems early and confidently.